Yeah no. Fuck you too.

Yeah no. Fuck you too.
that’s not fair.
I’m not sure how much I like my outfit right now. Urrrrrrrgh.
P.S. Please ignore my messy room, I’m cleaning it tonight once I get back from dinner. ;__________________;
Well hi good looking, what’s cooking? ;)
I find that, when writing bios, it’s really helpful to look at a list or a chart like the one above. Picking two or three traits from each chart and building a character based around them will give you a really interesting bio, because they will serve as a reminder that characters need depth and dimension.
Independent and clever.
VS.
Independent, clever, pretentious, and stubborn.
The first combination doesn’t come with any flaws, whereas the second will provide a more dynamic character.
This advice reminds me of playing The Sims (yup I’m that much of a nerd). I once was advised that when choosing personality traits for your sims always make sure at least 1 out of 5 of the traits is something negative or undesirable. It’ll make your sim a lot more interesting and realistic.
The same is true for the characters in your story. There’s a reason why the term mary-sue is used with so much disdain.
omg
(Source: vimmuse)
Such an obvious Majora’s Mask reference, ahaha. I wonder how many people missed it.
(Source: draggy-s)
The funniest anti-abortion argument is “what if you were aborted”
How the hell would anyone have anything even vaguely resembling a concept of what that would be like
(Source: badcgijosh)
Grammar is the difference between knowing your shit and knowing you’re shit.
(Source: commodore-sparklebutt)
- Allow events to change you.
You have to be willing to grow. Growth is different from something that happens to you. You produce it. You live it. The prerequisites for growth: the openness to experience events and the willingness to be changed by them.- Forget about good.
Good is a…
(Source: brucemaudesign.com)